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Locations Guide

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World Map

World Keyblade Notes
Traverse Town Lionheart Progression goes like so:
Talk to Cid, then defeat 5 heartless OR see every Donald and Goofy scene and visit the 3rd District, then talk with Cid again, fight Leon, then travel to the 3rd District to fight Guard Armor.
You can then speak with Leon twice in the Secret Waterway, and use Fire to access the Mystical House.
TT has the mailbox for Postcards, Pongo and Perdita for returning Puppies, and the Item Workshop for Synthesis.
100 Acre Wood Spell Binder Only available if 100 Acre Wood is enabled.
Requires the FIRE spell to access the book in the Mystical House.
Requires speaking with Leon in the Secret Waterway twice for the book to appear.
"Torn Pages" are the progression items, unlocking one room and mini-game at a time.
Destiny Islands Oathkeeper Only available if Destiny Islands is enabled.
"Raft Materials" are the progression items. An amount dictated by the settings are required to access Day 2, and to access Homecoming.
Accessing Homecoming is an alternative method to beating the game, bypassing the Final Rest Door.
Wonderland Lady Luck "Footprints" are the progression item, it acts as the evidence for Alice's trial and will trigger the tower fight and grant access to the different versions of the Bizarre Room.
Olympus Coliseum Olympia The "Entry Pass" is necessary to fight Cerberus and access the tournaments.
The tournaments may be locations depending on what the "cups" option is set to. "cups" adds the Phil Cup, Pegasus Cup, and Hercules Cup, and "hades_cup" adds the Hades Cup.
If "superbosses" is true, Ice Titan and Sephiroth will be added, even if "cups" is set to "off".
Deep Jungle Jungle King "Slides" are the progression item, it combines Slides 1-6 normally needed to be collected around camp to continue the story.
The Jungle Slider mini-game is only in logic if the "Jungle Slider" setting is enabled.
Agrabah Three Wishes No notes.
Monstro Wishing Star Completing Monstro will cause Geppetto's House to appear in Traverse Town.
Halloween Town Pumpkin Head The "Forget-me-not" and "Jack-in-the-box" are both progression items. The Forget-me-not is used first, and then the Jack-in-the-box.
Atlantica Crabclaw The "Atlantica" option must be enabled for the world to be in logic.
Keyblade locking does not work in Atlantica. Crabclaw is not necessary to open any chest, but it would be if keyblade locking was ever made to work.
Neverland Fairy Harp Neverland is progression gated by Green Trinity.
Access to the Clock Tower can be taken away after defeating Riku-Ansem, requiring defeating Phantom to access those locations.
Hollow Bastion Divine Rose "Emblem Pieces" are the progression item, which grants access to higher levels of Hollow Bastion.
If Emblem Pieces are not shuffled, then "Theon Vol. 6" may be the progression item, and/or anything else necessary to collect the Emblem Pieces.
Hollow Bastion will not appear on the world map until Leon is talked to in the Secret Waterway.
When entering Hollow Bastion after defeat Riku-Ansem, land in the Rising Falls to trigger a cutscene, or else Hollow Bastion won't properly update.
End of the World Oblivion May require Lucky Emblems or an "End of the World" item to become accessible.
The final Rest door, which grants access to the final boss, will only appear depending on settings. The door acts as the victory condition.
The Final Rest door can be circumvented by Destiny Islands, if that is enabled.