This is a branch of the existing randomizer that implements a lot of new features including:
Worlds, spells, trinities, summons, and stat ups are all items and thus can be placed anywhere
Many checks that were previously un-randomizable or were only shuffled are now fully randomized, including:
- Atlantica clams
- Static item events (Crystal Trident, Forget-Me-Not, Postcards, etc)
- All dalmatian rewards
- All Geppetto and Pinnocchio rewards
- All synthesis recipes
Fully GUI based settings/seed/mod zip generation with full OpenKH integration.
Recent additions of original randomizer features like Destiny Islands finish are now here!
Options for keyblade stat randomization or full shuffle, including hidden stats like crit rate, crit str bonus, and recoil, fully displayed in the weapon description.
Randomized cups with options to exclude no cups, all cups, or only Hades cup
Addition of Final Rest Door Key, an item which makes the door in Final Rest appear
Addition of Lucky Emblems, with settings to decide how many unlock End of the World and the Final Rest Door Key
Tons of works stabilizing various crashes, such as revisiting incomplete worlds after Riku Ansem, warping out of worlds at times that would normally cause issues, sequence break soft locks, etc
Option to shorten the final fights - teleporting Sora to the final cutscene after defeating Ansem 1 > Darkside > Ansem 2
EXP multiplier options which change how much exp is needed to level instead of how many is acquired (making tech point farming a bit more viable)
Full Archipelago support for multiworld randomizers
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